COMSCI / ECON 206 · Week 2

Promises and Trust: A Repeated Game

Three rounds add communication and behavioral history to the same trust decision. Compare a strict payoff-maximizing benchmark with choices shaped by trust, reciprocity, and learning.

Guiding question: When does communication support trust and cooperation in repeated strategic interactions, and how do incentives, past behavior, and learning shape whether cooperation can be sustained?
1 · No Communication
2 · Promise
3 · Promise + History

How the game works

You are Player A. You begin every round with $10.
Choose Keep or Send. If you send $10, it becomes $30 for Player B.
B chooses what to return. B can return $15 or keep the full $30.

Player B is scripted in this static teaching demo. The purpose is to compare decision conditions, not to simulate a real opponent or collect experimental evidence.